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Welcome to Tikor

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Welcome to Tikor

The Swordsfall Setting & Artbook

Welcome to Tikor is the full-color setting and art book for the world of Swordsfall — every region, every culture, every god. Eight great nations, nine human cultures, the Ishvanar pantheon. Garuyda the Great Phoenix. Xavian the Withering King. The Karu, the See'er, the Dihoma, the Dracon, the Children of Hawken, the Grimm, the Lucomi, the Wanderers, and the Mali-Kar. The book combines Tumo Mere's painted illustrations with Brandon Dixon's lore. Each piece of art carries a passage about the person, place, or thing it depicts. Sit down and read it; flip through it as an art book; use it as the backdrop for a tabletop campaign. The Setting and Artbook contains no rules — only narrative worldbuilding. It's the year 10 A.R., a decade after the Longest Night ended an era. Rumors of Grim Arms — weapons that can kill gods — are spreading. In Garuda, Amma Zencora is fighting to hold a throne he should never have taken. Vinyata is rebuilding the Eastern Node and learning that the dead don't stay where they fell. Hawken sits comfortably in Hawklore while the back streets of High Perch start to murmur. And out on the Grand Divide, Nubia's pirate armada is finally large enough to make the land take notice.

What you walk away with: The full cosmology, nine cultures, and the world-bible of an afropunk sci-fantasy setting you haven't read before.

Graphic Novels & Comics

Illustrated corners of Tikor — dream walkers, pirate captains, and the long moments between wars.

Drift of Dreams — cover A Drift of Dreams — cover B

The first Swordsfall graphic novel. 184 pages, full color.

Drift of Dreams

A Swordsfall Graphic Novel

The Withering King Xavian has spread his corruption into the shared dream-network of slumbering humans. Dreams are turning. Once-innocent dreams become nightmares that corrupt the dreamer's mortal soul. The artists who walk those dreams have banded together to hold the tide. Their most talented dream-walker, a private figure known only as The Seeker, has been sent to deal with the corruption at its root. But inside the dreams, one of their own — claimed by Xavian's Touch — is the channel feeding the rot in. The central group, The Kelm, is running out of time. Two covers, two patrons. Ishvana's cover is drawn by Lead Artist Tumo Mere. Xavian's cover is by Chris Cold, a hidden name responsible for art across dozens of games, books, and films. Interior art by Bex Glendining, Bre Indigo, Joshua "TheKodo" Small, Kameron White, Mariá "Raposa Branca" Scárdua, Morgan Madeline, Omotola Oyefodunrin, Sonya Henar, Tanni "Queen Beanie" Brown, and Wayne C. Spencer. Pick a patron. Read it in one sitting.

What you walk away with: A cinematic 184-page entry point to the universe — read it in one sitting, then you'll want the setting book.

Rise of Nubia

How she took the sea.

Rise of Nubia

A Swordsfall Comic

Two words drop fear into the heart of every mariner on the Grand Divide: Heaven's Fall. The largest pirate fleet on Tikor, led by Supreme Commander Nubia — a stoic figure most of the Old South won't name out loud. Nubia wasn't always its leader. Rise of Nubia is the prequel comic that tells how the armada ended up in her hands. 25 pages, full color, drawn and laid out by Lead Character Artist Tumo Mere — a style that pulls equally from manga and comics. The first Swordsfall comic ever printed.

What you walk away with: A tight, 25-page origin for the single most feared captain on the Grand Divide.

Chronicles of Tikor

A novella series set in the corners of Tikor — heists, origins, antagonist deep-dives, and character studies. Read in any order.

Chronicles of Tikor: Volume 1 — Tikor, the Beginning

Volume 1. The starting line.

Chronicles of Tikor: Volume 1 — Tikor, the Beginning

A Swordsfall Lore Book

Tikor is a world where deities and spirits are as real as the nature that surrounds them. Since the earliest writings, the gods have been there with humanity — created by them, walking among them, sometimes at war with them. Volume 1 of the Chronicles is the on-ramp: the cultures, the deities, and the day the Divine Era broke. Mime, the Garuda deity of Wisdom, is assassinated at the hands of an alleged Vinyatian assassin. Mortal hands had never slain a deity. The war that erupted between Garuda and Vinyata ended in armistice but left wounds that haven't closed. By the time the dust settled, the Divine Era was over. Welcome to the Year 10 A.R. 40 pages. Published July 18, 2019. The shortest book in the catalog, the one Brandon hands to people who don't know what Swordsfall is.

What you walk away with: A 40-page primer that gets you into Tikor and ready for everything else.

Chronicles of Tikor: Volume 2 — The Emerald Bastion

Green as far as the eye can see.

Chronicles of Tikor: Volume 2 — The Emerald Bastion

A Swordsfall Novella

Garuda is the name of an entire region, but in practice it functions more like a federation of distinct territories than a unified mass. The Karu hold the central plains and the seat of power. The See'er hide somewhat in the sprawling Adras Mountains. The Dihoma keep the Great Kahali Rainforest, defended by the Minos — an all-female elite drawn from the rainforest cultures themselves. At the start of the Divine Era, none of them spoke to each other. Volume 2 of the Chronicles sits at the moment those isolations broke. 110-page paperback, published January 2021 by Swordsfall Studios. ISBN 979-8597137933.

What you walk away with: The novella that explains how Garuda became one place instead of three.

Chronicles of Tikor: Volume 3 — Vinyata, A Desert Underneath Adume

Under the second sun.

Chronicles of Tikor: Volume 3 — Vinyata, A Desert Underneath Adume

A Swordsfall Novella

Chronicles of Tikor: Volume 3 — Vinyata, A Desert Underneath Adume is a novella from the Dracon-built domed cities of the southern hemisphere, where the second sun Adume still burns everything it touches and the Web is the only thing that keeps the water flowing. A tale from Ishward and the Nodes — politics, survival, and the strange spirits that have started walking the sands since the Longest Night.

What you walk away with: A desert-noir novella set in the most alien region of Tikor.

Chronicles of Tikor: The Bank Heist

Four pirates walk into a bank.

Chronicles of Tikor: The Bank Heist

A Swordsfall Novella

Mustaf is having a normal day until the Killer Krew walks into his bank. Nubia, the unofficial king of pirates, is looking for something — and when she wants something, she gets it. Three Vice-Captains at her back. The most feared pirates on the Grand Divide, all in one room, and Mustaf is the only thing between them and the vault. The Bank Heist is the first entry in the Chronicles of Tikor novella series. Street level, no cosmic prophecies — just a crew, a target, and a question about what Nubia actually wants out of Mustaf's bank.

What you walk away with: A 45-minute read that drops you on the street level of Tikor for the first time.

Chronicles of Tikor: Heaven's Fall

How the armada rose.

Chronicles of Tikor: Heaven's Fall

A Swordsfall Novella

Chronicles of Tikor: Heaven's Fall is the origin novella for the largest pirate fleet on the Grand Divide. Before Rise of Nubia's comic-paced retelling, there was a longer-form version — the ships, the captains who fell, the alliances that had to break for Nubia to walk into her future. If you want the prose version of how Heaven's Fall became what it is today, this is it.

What you walk away with: The long-form prose origin of the Grand Divide's biggest pirate fleet.

Chronicles of Tikor: Xavian, Beneath It All

The Withering King, up close.

Chronicles of Tikor: Xavian, Beneath It All

A Swordsfall Novella

Chronicles of Tikor: Xavian, Beneath It All is the Chronicles entry that finally turns the camera toward the antagonist at the root of Tikor's cosmic war. Xavian is the Withering King, the Corrupted One, the architect of Adume — and this is the novella that puts him on the page instead of in the back story. Warning: canonical lore. The events in this novella are load-bearing for everything downstream.

What you walk away with: The long-awaited deep-dive on the universe's prime antagonist.

Chronicles of Tikor: Before the Slumber

Before the world turned.

Chronicles of Tikor: Before the Slumber

A Swordsfall Novella

Chronicles of Tikor: Before the Slumber is a Chronicles novella set in the era before The Longest Night — back when the Divine Entities still walked openly, the world was whole, and the idea that a deity could be assassinated was still unthinkable. A quiet-feeling story about a very loud ending.

What you walk away with: A prequel-era novella that reframes everything that came after.

Chronicles of Tikor: Four Stages

The case nobody wanted to solve.

Chronicles of Tikor: Four Stages

A Swordsfall Novella

The investigators assigned to the case were baffled from the start. Standard divinations turned up nothing. The witnesses contradicted each other into incoherence. The only lead left was the Spirit Medium — and what surfaced during her vision rewrote everything the team thought they knew about the victim, the killer, and the four stages of a single life. A character-first Chronicles novella. Reads like a quiet short-story cycle.

What you walk away with: A spirit-investigation novella where the reveal is what the dead actually saw.

RPG Supplements

Play in the world. Campaign settings and supplements for the Swordsfall tabletop system.

Summit of Kings

The yearly battle for Supreme Jalen.

Summit of Kings

A Swordsfall RPG Supplement

Once a year, on the private beach of Boogie Cove and the South Onyx coast that surrounds it, the top Jalens of the world receive an invite. The Summit of Kings — the yearly tournament where wordsmiths fight for the title of Supreme Jalen. Three-round bouts, one on one, winner takes all. Each Jalen delivers the most crowd-thrilling rap they can while their opponent holds a neutral face. Over 10,000 spectators flood South Onyx to watch. The host is Grandmaster Jalen Flayshe, who owns the cove and rarely speaks. No corebook required. Summit of Kings is a 2–4 player one-shot using the Swordsfall Cinematic Dice System (d6, d8, d12). One class, six prebuilt characters, custom-character rules, 23 techniques. Printable and fillable character sheets in color plus black-and-white. Play it as a one-shot with your group, an interlude for the Jalen in your existing Swordsfall game, or homebrew it into another system. Watch HyperRPG run it on YouTube. Then run it yourself. Rapping optional.

What you walk away with: A standalone four-session rap-battle adventure that drops into any system, no corebook needed.

Guides & Artbooks

Coloring books, bestiaries, and companion volumes that sit alongside the canon.

Melanin & Mechs

Bring color to the mechs and characters of Swordsfall.

Melanin & Mechs

The Swordsfall Coloring Book

Over 30 illustrations across 88 pages. Tanks, mechs, pirates, gods, cute dinosaurs, Karu, Dracon — the art of the Swordsfall world by Tumo Mere, Enmanuel Martinez, Sonya Henar, and Wayne C. Spencer, ready for your pencils. Large 8.5 × 11 pages, blank backsides on every spread so no bleed-through. Includes four full-color reference versions so you can see how the artists colored them. Appropriate for all ages. Adults sit down with it just as often as kids do.

What you walk away with: An 88-page Swordsfall coloring book — the art from the universe, ready for your colors.

In Development

Announced, written, and in the final stretch — layout and dev edits in progress. No release date yet.

Shadow Academy

Shadow Academy

A Swordsfall Campaign Setting

A hidden school for shinobi mages. The Shadow Society, the secret world inside Tikor — and the Axum clans that train inside it. Currently in Early Access.

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The Animalist's Guide to Tikor

The Animalist's Guide to Tikor

A Swordsfall Bestiary

A field guide to the creatures of Tikor — from the Ankole to the Yobida dragon.

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Tikor, The Professional

Tikor, The Professional

A Swordsfall Professions Guide

The jobs, trades, and callings of Tikor — a guide for players who want to build characters with roots in the world.

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Prime Circuit

Prime Circuit

A Swordsfall Novella

Prime City, the godless engine of Grimnest. A fight-pit story, a heist story, and a story about what the city takes from the people running its board.

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The Fifth Ebon Expedition

The Fifth Ebon Expedition

A Swordsfall RPG Campaign Setting

Ramnos is preparing the fifth attempt to cross the Ebon Cascade. Content complete, layout in progress.

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Pantheons of Tikor

Pantheons of Tikor

A Swordsfall Lore Book

Every Divine Entity, every god, every spirit. Content complete, dev edits in progress.

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