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The Swordsfall team at work

The Creator

Brandon Dixon

Creator and Writer of Swordsfall

He's a longtime omni-nerd who grew up during the golden days of Toonami, Spawn comic books and G4. (Yeah, remember that?) Though as a black man in the hobby, he found himself longing for more stories that told the adventures of people that looked like him. Creating Swordsfall became his way of making the change he wanted to see, with all the mess and stubbornness that comes with building your own world.

While this is his first major property, Brandon has moonlighted in designing before. Having built a number of smaller, unreleased tabletop games, freelanced in the gaming industry and built his own small convention — it's easy to see that creating things is what he loves the most.

Core Team

The people who anchor Swordsfall's art direction, editing, and graphic design — the ones you'll see credited on almost every Swordsfall project.

Tumo Mere

Lead Artist · Welcome to Tikor, Drift of Dreams (cover), Summit of Kings, The Fifth Ebon Expedition

T'umo is the lead artist on Swordsfall and an exceptional illustrator. Hailing from Botswana, T'umo uses their knowledge of Africa's intricate art and culture to bring a local's modernized ideas to Swordsfall. T'umo incorporates a modern African style through their intricate art and cultural knowledge. They consider themselves an aspiring concept artist and illustrator specializing in video games and comics.

Sabina Lewis

Lead Landscape Artist · Welcome to Tikor

She's an enthusiastic artist who loves creating art with a cinematic mood and storytelling. She builds her worlds and images with creativity, aesthetic and knowledge to create designs that effectively communicate visual intentions to the viewer.

She has over six years experience as a designer and artist, working the games, corporate, and fashion industries, on a wide variety of projects. She's always looking for new opportunities to take up in film, games, and illustration.

Jonah Lobe

Monster & Creature Artist · Welcome to Tikor

He's an artist, game developer, educator and author who specializes in concept art, digital painting and 3D art for games. He previously worked as a Character Artist at Bethesda Softworks, where he was responsible for many of the monsters, characters, and weaponry that populate titles like Fallout 3, Fallout 4, The Elder Scrolls V: Skyrim, and Oblivion: The Shivering Isles.

After seven fantastic years with Bethesda, Jonah left to pursue his dream of writing a fantasy series code-named "The Alvani." The first book — currently represented by Gabrielle Piraino at DeFiore & Co — is currently being shopped around to publishers.

Enmanuel Martinez

Vehicle and Character Artist · Welcome to Tikor, The Fifth Ebon Expedition

Enmanuel is a professional 2D digital artist and graphic designer from Venezuela, now living in Colombia. He's a self-taught artist interested in learning and growing as a professional, looking for freelance work.

Bethany Berg

Creature Artist · Welcome to Tikor

Bethany is a creature artist and joined the Swordsfall team for Welcome to Tikor.

Ianara Natividad

Editor · Welcome to Tikor, The Fifth Ebon Expedition

Ianara is currently an Editor for Paizo Inc., and the Editorial Department Chair and a writer at Worldbuilding Magazine. She joined the editing team for Swordsfall. Over the years, she has written for several gaming and geek culture sites.

She loves games, fantasy, and writing. Video games and tabletop games like Pathfinder and Dungeons & Dragons have had especially profound effects on her life. She intends to expand her editing and writing work to further her career in content creation, in whatever form that takes.

Taylor Ruddle

Graphic Designer · Welcome to Tikor, Drift of Dreams, The Fifth Ebon Expedition

Taylor is the lead Graphic Designer for Swordsfall and the sultan of making things gorgeous. He currently resides in New Zealand, where he knocks them dead with his stand-up comedy whenever he's not designing logos and other art. Taylor designed the newest Swordsfall logo, chibis, icons, and more.

Drift of Dreams Contributors

The illustrators whose work powered Drift of Dreams — the first Swordsfall graphic novel.

Bex Glendining

Artist (she/they)

Bex Glendining is a queer, UK-based illustrator, comic artist, and colourist. Bex has worked as a cover artist, colourist, and interior artist on projects such as Seen: Edmonia Lewis, Penultimate Quest, Rolled & Told, Lupina, and multiple covers for Penguin Random House.

Bre Indigo

Artist (she/they)

Bre Indigo is an illustrator from Battle Creek, Michigan with a soft spot for comics. She currently resides in Orange County where she has worked as penciler, inker, and colorist for the following graphic novels: Meg, Jo, Beth, and Amy (pencils), The Dog Knight series, Northranger, as well as an ongoing web-comic, Jamie. Bre loves to tell stories of gentle boys, strong girls, and the great people in between. When she is not drawing, she is making memories with her wife, Tami, and fur-baby, Riley.

Joshua Small (Kodo)

Artist (he/they) · Drift of Dreams, Summit of Kings

Joshua Small, also known as Kodo, is a queer cartoonist and illustrator who strives to tell fun and diverse stories with black and brown characters at the forefront. His work has been featured in BuzzFeed, Glitter Hearts, and Swordsfall: Drift of Dreams. Currently working on web-comics The Others and In Orbit. When not busy drawing you can find them annoying their dog, obsessing over comics, and telling trolls off on Twitter.

Kameron White

Artist

Kameron White was born and raised in Houston, TX. He has been watching and drawing cartoons since basically birth and got into comics not much later. He graduated with a BFA in Comic Art from the Minneapolis College of Art and Design and specializes in Illustration and Design.

Kameron is a comic artist and illustrator who works with traditional and digital mediums, including ink, pencil, watercolor, and Photoshop. The characters and stories he works with consist of a diverse group: characters of color, LGBTQ+ characters, characters of different body sizes, characters with disabilities, and characters of various backgrounds. Growing up, Kameron did not see many characters like himself in terms of race, gender, personality, sexuality, experience, or body type. In his body of work, he wants to include as much diversity as he can.

Mariá "Raposa Branca" Scárdua

Artist (they/she)

Mariá Scárdua, otherwise known as Raposa Branca, is a game designer, illustrator, comic author, and scholar from Brazil, currently based in Rio de Janeiro. They have worked in several self-published comic books such as Ghilan, Recapture, and Zorro, besides participating in the Dirty Diamonds: Beauty anthology. They also worked in several game studios as 2D artist, animator, art director, and game designer, co-founding Trinca Studio and co-authoring the adventure game TrapParty. Chasing an academic goal in games, they have achieved a specialization in Game Design and an M.A. in Poetics of Technology. Right now they're working on an ongoing webcomic, Dog Days Are Over.

Morgan Madeline

Artist (she/her or they/them)

Morgan is a mixed-race black concept artist and illustrator with an affinity for characters and worldbuilding, based in Seattle, WA. She has always had a love for high fantasy and sci-fi genres, and has spent much of her time deep in their vast stories and universes. Her passion is to create worlds and characters for people who are currently underrepresented (in terms of gender, sexuality or race) — specifically in the game industry — so the work can build better connections with the content we consume and with each other.

Omotola Oyefodunrin

Artist

Omotola Oyefodunrin is a digital artist by profession. Her range of skills include concept art, illustration, graphic design, and video editing.

Having picked up drawing and painting as a hobby in secondary school, she transitioned to taking it as a career in 2013 and hasn't looked back since. Having grown up in Lagos, Nigeria, her work has taken her from Leeds in the UK to Vancouver BC in Canada and now Halifax, Nova Scotia where she is currently based.

Her aim is to be unapologetically Nigerian and a source of inspiration to Nigerian artists at home and abroad, showing that we can create a living through our creativity and tell our own stories through our art.

Sonya Henar

Artist (she/her)

Sonya Henar is a character designer and illustrator based in Los Angeles, California who has worked on illustrations for Greenbreir Games, done concept art for the Zangu mobile game app, and provided artwork for DemiGods RPG. As an artist she strives to tell good stories that make people feel seen, with inclusivity and diversity built into the work. When she isn't drawing or watching her favorite TV shows she finds herself playing numerous tabletop games that fuel the majority of her image making. Swordsfall is her first venture into the world of comics.

Tanni "Queen Beanie" Brown

Artist · Drift of Dreams, Summit of Kings (cover & character art)

Tanni hails from Jamaica, a beautiful island in the Caribbean, and studied in the States for at least four years. She loves video games (MOBAs, 2D indie games, and RPGs are favorites), reading, and, of course, art and illustration. She always loved drawing as a child but took it seriously during her senior year of high school.

Her goal for the future is to become a concept artist, bringing imagination to reality through video games, and she would love to be involved in the evolution of gaming and art. She is self-taught in art, and draws inspiration from her peers and respected artists around the world.

Wayne C. Spencer

Artist

Wayne C. Spencer is a cartoonist and story-teller. He spends his days helping people get their comics made, and his nights making his own. He is a graduate of the Savannah College of Art and Design, mostly likes old people stuff, and monster movies.

Additional Contributors

Designers and specialists whose work powered specific Swordsfall campaign books — Summit of Kings and The Fifth Ebon Expedition.

Owen St. Gelais

Layout Designer · Summit of Kings

Owen is a bit of a mystery, but his layout work is astounding.